Abreaction (noun) - the expression and consequent release of a previously repressed emotion, achieved through reliving the experience that caused it (typically through hypnosis or suggestion).
Abreaction is a game about a teenage boy reliving a game of hide-and-seek with his younger brother, forever chasing him in an eternal game. He is struggling, trying to deal with traumatic instances beyond his control. Only by finding his brother may he finally put to rest this guilt.
Checklist (Five Spots For Now):
– Green Room Closet
– Side Bathroom
– Master Bath
Abreaction is a Construct 2 game developed in 2014 for the 24 Hour Fall Game Jam at Southern New Hampshire University, where it took 2nd Place. The game is based on the theme of "Catharsis" and was co-created by myself and fellow game designer Michael Collins.